name		ShShip
health		100
speed		10
type		none
makeinv		4
nodrop		2
nopain		1
weaploss	3
facing		1
modelflag	7
death		1
height		30
#atchain	1
antigravity	100
animationscript	 data/scripts/skyhawk.c
keyscript	 data/scripts/fly2.c


anim spawn
@script
    void self = getlocalvar("self");

    if(frame == 2){
      changeentityproperty(self,"noaicontrol",0);
    } else {
      changeentityproperty(self,"noaicontrol",1);
    }
@end_script
	delay	5
	offset	194 36
	frame	data/chars/astronaut/ship.png
	delay	75
	@cmd	dasher 2 0 0
	frame	data/chars/astronaut/ship.png
	delay	5
	move	-150
	offset	44 36
	@cmd	dasher 0 0 0
	frame	data/chars/astronaut/ship.png

anim respawn
@script
    void self = getlocalvar("self");

    if(frame == 2){
      changeentityproperty(self,"noaicontrol",0);
    } else {
      changeentityproperty(self,"noaicontrol",1);
    }
@end_script
	delay	5
	offset	194 36
	frame	data/chars/astronaut/ship.png
	delay	75
	@cmd	dasher 2 0 0
	frame	data/chars/astronaut/ship.png
	delay	5
	move	-150
	offset	44 36
	@cmd	dasher 0 0 0
	frame	data/chars/astronaut/ship.png

anim idle
	loop	1
	delay	5
	offset	44 36
	bbox	8 18 82 18
	frame	data/chars/astronaut/ship.png
	@cmd	keyshoot "SLaser" 47 4 0 0 50
	frame	data/chars/astronaut/ship.png

anim walk
	loop	1
	delay	5
	offset	44 36
	bbox	8 18 82 18
	frame	data/chars/astronaut/ship.png
	@cmd	keyshoot "SLaser" 47 4 0 0 50
	frame	data/chars/astronaut/ship.png


anim death
	offset	44 36
	delay	1
	frame	data/chars/astronaut/ship.png
	delay	50
	@cmd	degravity 0.5
	frame	data/chars/astronaut/ship.png
	@cmd	spawn01 "SpaceXplos" 0 0 0
	frame	data/chars/misc/empty.gif
